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  • After graduating, I want to become a sound designer. A sound designer is someone who creates, edits, and integrates audio elements for films, video games, ads, or other media, using both technical and artistic skills. They need a wide range of skills: audio recording and editing sound creation and design use of specialized software (like Pro Tools, Ableton, Logic Pro) understanding of audio formats and technical standards A sound designer works closely with several teams: production team post-production team creative team (directors, producers) sound engineers sometimes directly with clients or artists Alternatively, I could also become a sound engineer, who focuses more on capturing and managing sound quality during recordings.
  • After graduating, I want to work in audiovisual arts. One possible role is a Foley artist, who creates and records sound effects to enhance the realism of films, games, and other media. They need skills in: recording and editing sounds timing and syncing audio to visuals creative use of props and materials working with audio software like Pro Tools or Reaper They collaborate closely with production teams, post-production, sound editors, and directors. Alternatively, I could become a video editor, responsible for assembling footage, adding effects, and ensuring the story flows visually.

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